Skip to main content

Uncharted 2

Uncharted 2 is officially the best game ever made. It's a perfect blend of action and puzzles with jaw dropping graphics.

The first thing you notice, is that this game is absolutely beautiful. The game opens on you in a train car hanging of a cliff, and you need to climb back up (this is a third person game). While the path is pretty "linear", it has you going around all 4 sides of the outside, as well as the interior of the train. With each step you take the environment around you changes. Seats fall, poles bend, wheels and rocks, and trains fall. This is a very nice introduction to this game's awesome movement mechanics. You can climb up walls much like in Price of Persia or Assassin's Creed, but it feels much more spontaneous and integrated better than those two. Even around the battles you can scale walls and signs to get a vertical advantage on your enemy.

Climbing is also mixed with stealth. Uncharted 2 has an almost perfect cover system. It feels kind of like Gears of War, but much smoother and tons more stuff to let you hide behind. It's actually closer to feeling like GTA4 in that regard. From cover you can take out enemies like a ninja, snapping their necks or throwing them off a cliff. When stealth won't do, the weapons system is very good as well. You can switch perspectives, and change weapons on the fly in aiming mode. You can also throw grenades quickly from the aim mode. Best of all, there is blind firing from cover, as well as firing while hanging from a wall/etc.

For all you multi player nuts, online mode is just as cool. All the mechanics are intact, including the stealth attacks and climbing. Yup. Drool.

The game's story is as good as it's gameplay. In my opinion it bests even the latest Metal Gear Solid games in story, acting, and animation. Some of the best parts of the game are so intense, it literally puts you right in the cinematic. There is one level where you are running towards the camera through an alley, firing your gun at a truck chasing you down on your heels. Mess up, and you get crushed. It's very intense. The very best parts of the game action-wise, put you in really dynamic locales. Below is a video of a fraction of one such level. It puts you on top of a moving train, trying to get to the front. It speeds through the jungle, and then when it opens up, you are pursued by a helicopter as well as soldiers.

I won't spoil the surprise on the 2nd video.





If you have a PS3, you need to buy this game now, if you don't already have it.

Comments

Popular posts from this blog

Walkcycle

Well before Lost, I completed my 2nd go at a basical walk cycle. It's missing some in-betweens but I just wanted to get those steps down first before I tried anything else. It's in the gallery. But here it is anyways. [caption id="attachment_56" align="aligncenter" width="500" caption="Walkcycle #2"] [/caption]  Based off the guide from the Animator's Survival Kit.

Sketchdump - 10.22.11

Had a pretty productive day today artwise. I decided to go out to the city today with my mom and sister for the weekend farmer's market at the Ferry Building. Originally I planned to just take BART back home after that while they went to the Cal football game at ATT Park, but since it was such a nice day and I had my sketchbook I decided to stick around and wander for a few hours while they were at the game. We grabbed some sandwiches at the farmer's market and went up to the 2nd floor of a pier were there were some free benches for us to sit on while we ate. I took the opportunity to do a couple of sketches. The first one was of the Ferry Building Clocktower from where we were sitting. I hadn't really gotten my hand warmed up yet so the top of the tower got kind of jacked up in perspective. Tried to fix it, but its still messed up. This one was a quick sketch of the terminal building from where we were sitting as well. I don't usually draw buildings or architectur...

CG Con Tomorrow!

About to get to bed because I have to wake up early. I need to wake up bright and early, and get my ass to the LA Convention center before 8:30am to attend CG Con. I've never been before (obviously), and I'm really looking forward to it. I signed up to take some digital animation classes taught by some industry animators, most of which are also mentor's at Animation Mentor :) Hopefully I'll get the chance to talk to at least one of them and ask them about the program. As far as I can tell, it is pretty highly thought of among the industry. Some still are in the view that you need a traditional art college education for it, while others praise the concentration on only character animation and love the results they produce. Anyways, should be going now. Need my sleep!