Skip to main content

UPdates

There I go again, ignoring the blog for a couple of weeks. Don't worry I have a good excuse though!

Ok maybe it's not that good. So what happened was that I went and saw "Up" in 3D the day it opened in theaters. I was pretty blown away by the movie and was meaning to blog about it. But then I got lazy, and decided that I would do it after I saw the movie during the next weekend with my friend. We ended up not seeing it until today though, so now I'm finally here.

Unfortunately I don't actually have that much to say about the movie. I've never written a review before, and there are tons more out there to read, so on the off chance you haven't seen the movie yet (if you haven't, go NOW), or read a review, I'll just say this. Brilliant. Pixar movies always seem to improve upon themselves on multiple viewings. At least for me anyways. You get a chance for your eyes to wander the screen a bit more, and you often find some deeper meanings in the story than you saw before. As always, the animation is superb and the visuals are astonishing. With the previews for the next Ice Age movie, and a couple other CG animated movies, you really can tell that Pixar is above and beyond the look of their competition. But that is enough gushing for now.

I have also recently upgraded my computer. Previously I was running a 6 year old desktop, and supported by 4 year old G4 Powerbook, and my netbook. Neither of those machines are particularly good in the power department and hard drive space was dwindling (except on the netbook....500gbs in that sucker hehe).

I build a machine with a nice 2.33ghz Intel Core 2 Quad, a good helping of ram, a smattering of video card, and a large dose of 1tb hard drive, all in a smaller HTPC sized case. I mainly built the machine to run Maya for when I hopefully get into Animation Mentor in September. But for now, alongside trying out Maya, I'm using it to store all my media and for light gaming. And by light gaming, I mean games that are at least 4 years old.

So that's enough incoherent rambling for now. Hopefully my next update will actually have some good content. Peace.

Comments

Popular posts from this blog

Jedi Stewie

Remember that pose I promised a while back? Just did it today, enjoy.

Class 2 Shot 1

Hey what's up minimal readership? I'm finally done with my first animation for my second class. But first, I'll rewind a bit. My new mentor for this class is Martin Hopkins. He is trained in classical animation from Sheridan College and has transitioned into 3D, with his entire professional career pretty much at Dreamworks Animation for the last 13 or so years. He is currently working on Shrek 4, which he claims isn't as bad as you would think and is better than Shrek 3; which I haven't seen. So far he has been pretty great. He sometimes gets out of his chair and acts out something on the camera for you to see instead of just relying on drawing over our frames. His inputs have gotten me from my initial blocking pass up to the polish of the final (although he hasn't seen that yet). Anyways, here is my progress from blocking to final: You might also find this pretty interesting. After we set some keyframes, this is what we use to refine and polish our animations. ...

Walkcycle

Well before Lost, I completed my 2nd go at a basical walk cycle. It's missing some in-betweens but I just wanted to get those steps down first before I tried anything else. It's in the gallery. But here it is anyways. [caption id="attachment_56" align="aligncenter" width="500" caption="Walkcycle #2"] [/caption]  Based off the guide from the Animator's Survival Kit.